Welcome
to Issue 38! This month we welcome Olivier Ponsonnet to 3DCreative,
which I’ve personally been really excited about since I very first
heard back from him in reply to my interview proposal! You’ll no doubt
already have seen the fantastically realistic 3D works that make up the
stunning portfolio of this artist – many of which grace 3DCreative
pages 007 – 014, and we find out how after 12 years working in the
field of CG, Ponsonnet’s works have developed from an interest in cars
and futuristic cities, to the beautifully rich character images that we
find today. Our second interview this month is with Sanjay Chand, who
some of the 3DCreative team had the pleasure of meeting at Siggraph
2008! Chand is currently working as a Lighting Artist, and from his
portfolio – featured on pages 017 – 023 of 3DCreative – we discover his
superb creature design and rendering skills in the stunning examples of
alien creations; creatures that appear to have come from the darkest of
nightmares and are evidence of the fantastic classes taught by Alex
Alvarez at the Gnomon School of Visual Effects. We also have a great
little Studio Interview with 3d-io Games & Video Production, on
page 025; we chat to CEO and Art Director, Igor Posavec whose company
focuses on 2D and 3D digital design for games and entertainment. And we
love the guys at Unexpected so much that we’ve asked them back again
for this issue, with a great article on the making of once of their
recent ads for Honda: L.O.V.E (page 041).
As far as tutorials go, we
have Part 3 of our big tutorial series on creating a complete scene,
specialising in aged and weathered texturing, which this month focuses
on preparing the textures – next month we’ll take an in-depth look at
mapping! Our second instalment of the Speed Sculpting series welcomes
back Jesse Sandifer who has this month tackled the brief alongside
Brazilian ZBrush sculptor, Dalton Alves Muniz. Both artists have
interpreted the brief differently; Muniz has gone for a female
fish-like creature whilst Sandifer has created a frog-like being – both
in response to this month’s topic, “Amphibious Man/Woman” (page 067).
Rafael Ghencev is also back in this issue with his second part of our
wonderful ZBrush Character Creation series, this month creating an
obese Asian man and teaching us the sculpting and texturing techniques
along the way (page 081). He’s also kindly provided us with movies to
accompany the tutorial this month, for those who requested that they’d
like to see the WIP in video format! So don’t say we never listen to
you guys *winks*!
Our Making Ofs this month include work from
Paulius Biesevicius, who talks us through the creation of his Peugeot
concept car (page 093), and Rodrigo Banzato discusses the making of his
cartoon image, “Drinks Girl” (page 101). You can also find a chapter
from the new Digital Art Masters: Volume 3 book by Damien Canderle, who
details the making of him alien creature called “Gnom” (page 108).
Well,
I hope we’ve provided plenty to keep you out of trouble till next
month’s offerings! Thanks for all your support and enjoy this month’s
issue. Cheers! Ed.
Pdf | English | 112 pages | 156,9 MB
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